Contact: info@shanemitchell.co.uk
Shane Mitchell is an artist who has worked in the UK Games Industry for several years and is now working as a senior lecturer in Games Design and Animation at Leeds Metropolitan University.
With experience of both motion capture and freehand animation, he has worked as an animator on 4 published titles:
DJ Hero, Buzz Monster Rumble, Buzz RoboJam, BBoy (FreeStyleGames) (2005-2008)
..as well as working as an artist creating art and assets for 4 published games titles:
Urban Freestyle Soccer,
Lego Island Xtreme Stunts, LegoSoccer Mania/ Football Mania, (Silicon
Dreams); 2001-2003
Toca WTC / Jarrett and Labonte
(Codemasters) 1999-2001
Experience:
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Use of Motionbuilder, 3DS Max, Mudbox, Maya, Photoshop, AfterFX, Zbrush;
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Creating in game and cutscene animations from motion capture data and/ or freehand; rigging and skinning, non-linear editing
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Understanding of animation fundamentals from classical 2D and 3D training;
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Creating art assets for video games - High res sculpting, multi range polygonal modelling, mapping and texturing
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Experience of FMV work,designing and implementing camera replay systems;
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Experienced developer with full knowledge of development cycles;
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Team member, able to work to deadlines and under own initiative.
Employment History:
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Senior Lecturer - Games Design and Animation, Leeds Metropolitan University: April 2010-present
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Course Leader, BA Games Art and BA Games Design, Teesside University: February 2008- March 2010
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Animator - FreeStyleGames, August 2005 – February 2008
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Artist - FreeStyleGames, October 2003 – November 2003
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Artist - Silicon Dreams, March 2001 – April 2003
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Artist - Codemasters, March 1999 – March 2001
Education:
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Post Graduate Diploma in Character Animation - Central St Martins, 2005;
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Post Graduate Certificate in Learning and Teaching in Higher Education - Teesside University 2009;
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BA Hons Fine Art (2:1) - Nottingham Trent University, 1997.
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