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Shane Mitchell is a 3D Animator and Artist with several years game development experience.
Published titles include DJ Hero, ToCA WTC and BBoy.

Recent 3D Artwork


zbrush head a

 

ZBrush Sculpt: 1st serious attempt at using Zbrush


2cvfront 2cvfront 2cvfront Citroen 2CV: approx. 15,000 triangles, VRay/ Mental Ray shaders/ HDRI and a few textures.

unity_amh Moot Hall

Aldeburgh Moot Hall: 4,958 triangles, multiple textures channel baked to one unwrap; diffuse, spec, opacity, shadow and normal maps

Moot Hall

Moot Hall Moot Hall
Moot Hall Moot Hall Moot Hall

Pictish Warrior animation

Pictish warrior: Mudbox sculpt from base mesh, animated with Carnegie-Mellon Graphics Lab motion capture data in MotionBuilder, multiple textures and around 15,000 triangles.

Pict Pict

Kenny Pride animation "Kenny Pride" game ready character: Character concept based on 80s UK punk scene; final character is just over 6,000 tris, with 3 x 2048 maps - Diffuse, Specular and Normal map. Animated by hand in MotionBuilder.
Complete sculpt
Without diffuse
Wireframe overlaid
Complete sculpt - no jacket
Without diffuse - no jacket
Wireframe overlaid - no jacket
Wireframe overlaid - no jacket
Wireframe overlaid - no jacket
Wireframe overlaid - no jacket
Wireframe overlaid - no jacket

Complete sculpt Complete sculpt

Own head: "Just for fun"I did a sculpt of my own head in mudbox, as well as a 2k tri version in max with 2048X2048 diffuse, normal and specular maps:

View my View Shane Mitchell's profile on LinkedIn here.

Site designed, built and maintained by Shane Mitchell. Last updated 19/02/2011.
Lightbox2 by Lokesh Dhakar- Lightbox2; Shadowbox3 by Michael J. I. Jackson- Shadowbox3